Changing text colour in Mode 0
Posted: Sat Mar 20, 2021 11:03 pm
I have been messing around with text and was trying to change the colour of text in a single character without affecting adjacent characters and have been struggling.
Below is a quick demo program written in BBC BASIC:
In theory the colour of each character should be different but it looks like the colour is actually set each 8 pixels even though the font in mode 0 is 6 pixels wide.
Is there any way round this using mode 0?
It puts me in mind of attribute clash on the Speccy.
Below is a quick demo program written in BBC BASIC:
In theory the colour of each character should be different but it looks like the colour is actually set each 8 pixels even though the font in mode 0 is 6 pixels wide.
Is there any way round this using mode 0?
It puts me in mind of attribute clash on the Speccy.